We launched gridPH today! GridPH is an online directory of quality Filipino Web Designers from all over the Philippines.
Source: lindseygrande
New portraits of The Color Cure! Illustrations by Me (Gab Madrid)
We also have a new website design up but we’re still tweaking some stuff. You can check it out here.
Source: lindseygrande
Source: franchino
Andrew Wilson takes us to a digital age Japan in his new print created for the “POP! Art of Pop Culture” group show at Ltd. Art Gallery. 13” x 19” prints are on sale for $65 at the gallery’s online store.
Related Rampages: Princess Peach | Metroid (More)
SHIBUYA 109 by Andrew Wilson (CGHUB) (Art Blog)
Source: justinrampage
When it comes to giving the Pokemon a boost in visual quality, artist Jonas Jödicke is the man for the job. Check out more of his amazing work here.
(via gamefreaksnz)
Source: justinrampage
You will have no problem remembering your ABCs with help from Fabian Gonzalez’s new Star Wars design. Prints / clothing available at Society6.
Related Rampages: Blend Vader | Superheroes as flags (More)
Star Warsphabet by Fabian Gonzalez / Lishoffs (Society6)
Via: laughingsquid
Source: Laughing Squid
To celebrate the release of Nike’s new MAG sneaker worn by Marty McFly, they released 4 great posters on their Nike Back 4 The Future twitter account.
They still have bidding going on through eBay.
Back to the Future / Nike Posters by Back 4 The Future (Twitter)
Via: Doobybrain
(via think4yourself)
Source: justinrampage
Gray Fox joins the stylized Metal Gear Solid ranks with Raiden and Old Snake thanks to deviantARTist Marc Lee. Choose your weapon wisely…
Source: justinrampage
Mega Man Zero rocks his legendary Mythos attire in Irene Lee’s awesome new fan art illustration. Such a great character!
Related Rampages: Meowvel vs. Catcom | It’s Raining Mega Man
Source: justinrampage
Embrace the true power of the rock side in Paolo Cagampan’s face melting new Star Wars illustration. You can download the wallpaper version here.
Related Rampage: Sith Lords
Source: justinrampage
Rebooting the Justice League!
So, following the immense popularity of my 5 Essential Character Redesigns post, I decided to take a more thorough stab at revamping DC Comic’s Justice League. I’ve already mentioned before that I think their current “New 52” reboot, aimed at gaining new readers, is terribly ineffective, so I will attempt to present DC’s top characters in a way that achieves the basic goals that a reboot should:
- Make the characters appealing to new readers, not just old ones
- Create new story opportunities while staying true to the core themes
- Update, correct and redesign where necessary
With these goals in mind, here’s my take. I’ve written out each character’s “reboot” in detail, including my justification for the changes.
Superman (Kal-El/Clark Kent)
Origin: The Kryptonian civilization once spanned hundreds of worlds, their technology and knowledge unrivaled in their corner of the galaxy. Kryptonians had long since advanced to a point where technology and biology were indistinguishable, making them virtually immortal and omnipotent in the eyes of less developed races. Over time they grew overconfident, and wished to introduce their technology to undeveloped worlds, in direct violation of the most important rule of the galactic community: the Omega Law.
In an attempt to assimilate the natives of the planet Mars, Krypton finally gained the attention of Colu, enforcer of the Omega Law, and was marked for extermination. A Kryptonian Scientist named Jor-El, specializing in passively and remotely observing nearby Earth, witnessed this and rapidly set a plan forward to save his infant son, Kal-El, from their fate. By sending him in a conventional rocket toward the backwater planet Earth, he guaranteed Kal-El’s safety from Colu. The rocket took over a thousand years to reach the planet, and upon reaching the surface, restructured Kal-El’s body so he would appear as a human.
Raised by simple farmers, Kal-El (now called Clark Kent) eventually learned of his heritage when examining a time message from his rocket. His father informed him of his fate, and that he must never dominate the planet with his immense power, as it would warp the fate of all life on Earth. Not content to passively observe humanity, though, Clark decides to inspire others through his actions as Superman.
Superman has declared that he fights for those who cannot defend themselves, owing no allegiance to a particular government (though still obeying their laws). He has particularly targeted corporate corruption and the military-industrial complex as enemies of human progress, his most prominent opponent being billionaire industrialist Lex Luther and his company, LexCorp.
Powers: Superman can “shed” his human form and appear as a Kryptonian, though he chooses not to, as to avoid violating the Omega Law. He possesses superhuman durability and strength, as well as the ability to move himself through the air. His senses are also much more sensitive than an average human’s. Being a Kryptonian, he is actually capable of near-godlike feats, but for the safety of the Earth and his mission, Clark deliberately avoided learning of what he is truly capable.
Notes: I wanted to bring Superman back to his depression-era roots, where in the earliest stories he was mostly concerned with social justice more than representing specifically American ideals. It was only after World War 2 that he became a more “boy scout,” authoritarian character. I wanted him to be closer to the Nietzschean “Superman” (the earliest inspiration for the character)
Visually, I wanted to have him look a little more working class, with the buttons suggesting the image of overalls and the sleeves appearing rolled up. With the cape and high boots, though, he still has the appearance of an adventurer. I wanted the overall look to be more of a friendly guy who wants to help people more than a demigod who watches over them. He’s more of a fireman than a police officer.
Also, as an aside, Colu was the original home planet of Braniac, so I used that name for him instead.
Wonder Woman (Diana)
Origin: Since antiquity there had been a remote Mediterranean island, Themyscira, inhabited by near-mythical women, often called Amazons. They mastered many arts of combat, but also had a knowledge of mysterious crafts regarded by outsiders as “magic.” Over time their numbers dwindled, but they created a special keeper of their island, a living statue whom they named Diana. Over a thousand years later, long after the last of the Amazons had died out, Diana remained. Her vigil was finally interrupted by the plane crash of an American pilot, Steve Trevor. Taking pity on him and nursing him back to health, Diana decided that the “world of men” was too fragile and needed protecting, or at the very least investigating.
Powers: Diana is composed of nearly indestructible “living marble,” which gives her superhuman strength and durability. She also possesses a sword that contains the lightning of Zeus and a shield containing the wisdom of Athena (which, when using its reflection, can reveal a person’s inner self and compel them to tell the truth).
Notes: I wanted to push the mythological angle further, not just for story possibilities but because it can make her more unique from Superman. Too often is Wonder Woman defined by as “the female superhero” rather than anything especially unique about her. The novelty of a superhero being female may have been acceptable in the 1940s, but now it’s quaint at best. Presenting her as a literal living statue is actually not far from her regular origin (she was formed by the Queen of the Amazons out of clay and given life), and it also provides an added Pygmalion or Telos mythological angle, which I think suits her character to begin with. Visually, I gave her something more Greek-like and battle ready, more so than the little bathing suit Wonder Woman usually has. Like most of the Justice League, she’s an alien in the regular world, but she also provides a unique perspective. This, I believe, is an essential theme of the team.
Cyborg (Victor Stone)
Origin: Born with a degenerative nervous system, Victor Stone nevertheless became a technological savant in the world of and eventually overcame his disability with cybernetics of his own design. Having always been obsessed with human enhancement, he instantly became enamored when news of a “Superman” circulated the world. In an attempt to win the favor of the newly formed Justice League, he proceeded to hack into their systems and even physically challenge them to prove his worth. Despite being ultimately defeated, Victor was accepted as a member and serves as their “tech guy.”
Powers: Cyborg possesses higher than average human strength, the ability to connect himself to and to control most computer systems, and a greatly enhanced intellect. He also possesses an impressive (though not always fully functioning) array of personal armaments.
Notes: Cyborg’s current origin (troubled teen who gets in an accident) seemed played out, so I went the technophile angle, which I think is more relevant. It also places a more positive light on Cyborg’s prostheses, as the original origin has a very antiquated “Darth Vader” vibe to it. Here I’ve basically based Cyborg off of Richard Ayoade’s character Moss from The IT Crowd, making him much geekier but also emphasizing his intelligence over brute strength. When you’re on a superhero team with the likes of Superman and Wonder Woman, having a gun hand isn’t your greatest attribute. With that in mind, my Cyborg is valued more for his technical skills and madcap ingenuity.
The Martian Manhunter (John Jones)
Origin: Thousands of years ago, there existed a civilization of changelings who inhabited Mars. Unaware of greater galactic affairs, they were contacted by a Kryptonian ship wishing to advance them with their immense technology. This was in violation of the Omega Law, and both civilizations were immediately doomed to extermination. While this occurred, a single Martian was accidentally teleported to the present time, on Earth, by an experimental teleporter in LexCorp labs. Despite his unusual arrival, LexCorp did not believe him to be an alien but a mutated version of John Jones, the astronaut they were attempting to teleport to Mars. There the Martian was kept for several years before being rescued by Superman.
Inspired by Superman’s heroics, the Martian took on the name Manhunter and vowed to bring justice to those who would victimize the weak.
Powers: ”John Jones,” like all his kind, can change his physical form at will, though it takes some effort to keep any shape that isn’t his natural one. He is only limited by the amount of matter in his own body.
Notes: I removed most of the Martian Manhunter’s powers and focused on shapeshifting, since his other abilities are covered thoroughly by Superman and the rest of the Justice League. This version is also much less trustworthy of human beings at first, but learns to respect them over time. Visually I went with something more gangly, and with an outfit that he made himself to mimic Superman. He’s explicitly meant to look awkward and out of place. I like John being more alien and focused on simply understanding the world around him.
Green Lantern (Midori Ota)
Origin: Oa is a planet that stands apart from the galactic community in that its leaders take great interest in underdeveloped civilizations. So great is their concern that, in violation of the Omega Law, they secretly send devices of significant power to backwater worlds that allows a single individual of utmost character to defend their planet from existential threats. Upon its arrival to Earth, the device chose a young animator named Midori Ota for her creativity and strength of will. While she eventually embraced this new power, Midori does not realize this “green lantern’s” origins or why she must truly wield it.
Powers: The “Green Lantern” itself is a device of Oan technology that binds itself to the chest of Midori when in use, and can project a stream of microscopic machines that can take on virtually any form she imagines. The only limitations are ones of concentration and total amount of the machine particles. She can also fly by encasing herself in a thin layer of the material.
Notes: The only significant visual change is the removal of the ring. I did this partly because I think a visually central source of power fits with the symmetry of the outfit better, but more importantly I wanted a device that was more universal and would make sense with an interplanetary effort to empower multiple species. It also cuts out the middle man and make the Green Lantern someone who literally uses a Green Lantern to fight. You wouldn’t call Batman “Money Man” or “Cave Man” because that’s where he recharges. Also I went with a plucky, younger character like Kyle Rayner, who I think was the most interesting to hold the title. Midori is a person who enjoys being a superhero and revels in the action it brings, at least for now.
The Flash (Ananth Patil)
Origin: While attempting to replicate what he believed to be the origin of Superman’s invulnerability, Dr. Ananth Patil accidentally accelerated his own metabolism to a superhuman degree. While he has gained extraordinary abilities in the process, his body has become unstable, requiring him to eat enormous amounts of food simply to stay alive and making regular sleep impossible. He currently seeks out other superhumans, hoping to find a way to cure his condition.
Powers: The Flash can and move at incredible speeds, well past Mach 10. He has also devised a helmet that compensates for the Doppler blue shift he sees at very high speeds as well as the equivalent for sound with his ear microphones.
Notes: I wanted a different take on the Flash than what’s usually seen, namely someone who saw it more of a curse than a blessing. Ananth is a scientist first, he’s more like Hank Pym or Bruce Banner: adventuring is a means to an end. Visually I wanted to give him a build that was more like a sprinter with larger thighs and a leaner overall shape. His outfit is very deliberately designed (by the Flash himself), with an emphasis on comfort and practicality.
Power Girl (Karan Starr)
Origin: Superman is considered a security liability by the US Government, as he does not recognize their authority over most matters. As a response, the CIA secretly worked with LexCorp on replicating the Man of Tomorrow’s abilities in human beings. The only test subject to survive the process was Lieutenant Karan Starr, who was given the codename “Power Girl” and tasked with being the United States’ counter to Superman. However, instead of openly opposing him, Karan was sent to infiltrate the newly formed Justice League as an independent “superhero.”
Powers: Strength and invulnerability comparable to Superman, though she does not have his more unusual abilities like flight. However, since LexCorp did not know that Superman is an alien, their methods of replicating his abilities were very different. This may lead to Karan experiencing side effects later on.
Notes: Power Girl’s origin story has always been a mess, so I just started from scratch. Since my version of Superman both makes him much more antiauthoritarian, it seemed natural to have a character that exists as the government’s response to a superhuman acting independent of their own interests. Karan is essentially a Captain America character with a much more morally ambiguous origin, and is sent to basically watch over this crazy (in her eyes) band of superpowered people- I think that has story potential. Visually I wanted to keep her curvy, stout build, but place emphasis on her strength instead of her sexuality.
**********
And there’s my take on it. Overall I wanted to place emphasis on character over costume, meaning that I tried to develop the superpowers to fit each character’s personality. I also tried to develop a lineup that could provide a lot of new stories as well as various character relationships.
I’d love to hear your thoughts!
Source: dresdencodak
Top 10 Best Superhero/villain Redesigns
In the world of superhero comics, artists and writers are (more often than not) dealt the task of handling characters that they had no hand in creating, characters that have often existed for decades. Being able to put a fresh spin on concepts that have been around for so long is no easy task, and the history of mainstream comics isn’t short on botched reboots and the like.
In the current wake of DC Comic’s largely unimaginative (or in some cases, downright offensive) “reboot,” I thought we should take a look back at some better examples. The criteria include:
- Theme: the design tells us important things about the character
- Form: a cohesive and appealing appearance
- Function: the outfit should be practical in the context of what the character does
10. Starman - James Robinson & Tony Harris
A 90s version of the obscure Golden Age DC character, this Starman has all the right things going for him. Since his stories often deal with the occult and the morally gray areas of superherodom, it’s very fitting that he has no real costume besides the essentials (his Star Rod and goggles for flying). Street clothes make sense for a Vertigo character like this, too, and Starman’s a rare example of the 90s design philosophy of “dressing down” actually working. While other artists of this time were simply putting jackets over spandex, Starman here actually has a thematically appropriate outfit.
9. Daredevil - Wally Wood
People often forget that when he was first created, Daredevil wore a pretty intense yellow and black outfit for a while before cartooning legend Wally Wood took the helm. Wood pointed out that it’s a bit odd for the Man Without Fear to wear yellow, the color of fear, and changed it to the deep, dark reds that have dominated his design ever since. Daredevil is a simple, direct kind of crimefighter, and the pared down aesthetic of Wood’s design really communicates that about his persona. This is one of only a few instances where another artist has supplanted a Jack Kirby design as the iconic image for a Marvel character.
8. Aquaman - Peter David & Jim Calafiore
Aquaman has generally been a lackluster character and, due to his extremely specific superpower, a constantly inexplicable member of the Justice League. Peter David’s incarnation of the King of Atlantis in the 90s, however, was a breath of fresh air. He grew a big hobo beard and his hand was eaten by piranas, only to be replaced by a big harpoon. His outfit otherwise wasn’t terribly inspired, but the hook and beard worked. Overall his portrayal was just one that was more desperate and threatening, which I think better fits the notion of an ocean monarch. It may tread a little bit into Namor territory, but that’s not a bad thing.
This may be a controversial call, and DC has since reverted Aquaman back to a clean cut dude with two hands who looks like everyone else, but I stand by it. My general rule: whatever appearances the Bruce Timm series decided to go with are usually the better ones, since they have to distinctively encapsulate what’s important about the character. Crazy bearded harpoon-handed Aquaman is just more interesting.
7. Batman - Frank Miller
It’s easy to make fun of Frank Miller these days since pretty much everything he’s done for the past 20 years is a childish mess, but we should never take for granted what he did for revamping Batman. While The Dark Knight Returns was never part of any continuing canon, Miller’s grim, noir portrayal of Bats has since become the gold standard for the character. Strategic use of shadow, the broad build, functional utility pouches and an emphasis on silhouette were all pretty groundbreaking at the time.
While my personal favorite Batman interpretation comes from Mike Mignola, he’d never have gotten there without the work of Frank Miller 10 years prior.
6. Mr. Freeze - Mike Mignola
While this is technically an animated redesign, it’s worth mentioning. Before his portrayal on Batman: the Animated Series, Mr. Freeze was basically a goofy 3rd string mad scientist. Along with a new tragic backstory, Freeze got a wonderful, sleek art deco-style look. With muted blues, a domed helment and long, segmented limbs, he almost looks like a robot straight out of a Fleischer Superman short. Unfortunately, while later comic writers did adapt the more complex and compelling backstory and behavior, no artist outside the cartoons really adopted this appearance, which is such a shame.
5. Captain America - Bryan Hitch
Marvel’s Ultimates comics have some great designs in general, but one that’s always stuck out for me was the re-imagining of Captain America. Cap’s classic outfit is a good one, but I always felt it was a bit too “costumey” for a guy who’s supposed to be a soldier. Bryan Hitch’s redesign is very strong without massively reworking the iconic getup: his boots and gloves are more functional, his body armor is more visible and his “mask” is actually a proper helmet (at least in Ultimates Vol. 2). It’s a very good balancing act between Cap’s two roles: patriotic symbol and practical soldier. If you go too far in one direction, you lose what the character’s all about.
4. Mahr Vehl - Steve McNiven & Warren Ellis
Another Ultimate Marvel recreation, Captain Marvel retains most of his origin story (alien defects to Earth because he grows to like humans), but the way they go about it is pretty different. Instead of giving him vague superpowers, Captain Marvel here is more like a high-tech alien Iron Man, where his superior abilities are an extension of simply being more advanced.
It’s also not just the outfit itself, but how it works that impresses me. Almost like a living suit, it wraps around Mahr Vehl in a way that’s totally alien. In general Warren Ellis does a great job in his stories of making aliens seem plausible, and the reptiloid-alien-getting-cosmetic-surgery-to-look-human-and-gets-a-living-suit-of-armor version of Mahr Vehl is an updated, compelling alternative to the relatively obscure original Captain Marvel.
3. X-Men - Frank Quitely & Grant Morrison
The X-Men have been reinterpreted by many artists and writers over the years, but my personal favorite take was New X-Men by Grant Morrison and Frank Quitely. I think the X-Men are most compelling when they’re acting less as superheroes and more as mutants, and Quitely does a good job of making them look a bit weird and alien.
The removal of the spandex outfits was just the first step: giving them uniforms without looking too conspicuous gives them a team unity without making them look like any other superhero team (though those jackets still have kevlar). The characters also simply look a lot weirder: the feline Beast and the addition of Xorn are just two examples. Quitely does a great job of making each character visually distinct without relying on what they’re wearing so much, something most superhero artists simply never attempt. Cyclops is gangly, Jean Grey is narrow and Wolverine is squat and thankfully lacking that giant hair he usually has. These are people with personalities, not costumes.
The overall effect is a group of strange characters who don’t quite fit in the world around them, perfect for the X-Men.
2. Catwoman - Darwin Cooke
Cooke’s take on Catwoman from the early 2000’s is, in my opinion, the first really solid visual interpretation of the character. Catwoman’s been around for a long time, but with few exceptions, I’ve always felt she was overly gimmicky, and it was only when writers and artists started taking the “cat burglar” part more seriously that she began to take shape.
Too often have her outfits been oversexed or skimpy, with little thought placed on practicality. The most notable historical problem (besides the need for a sports bra) are the high heels, which really are silly on any superhero or villain. Cooke removes all those frivolities and gives her gear that fit with the cat aesthetic while still being useful. Similar to Captain America, Catwoman’s a balancing act, this time between a practical adventurer (as Batman’s foil) and her sexuality (as Batman’s seducer).
1. Thor - Chris Samnee
As I’ve mentioned before, Thor is one of my favorite superheroes and one of my favorite superhero designs. In my opinion, nobody’s seriously challenged Jack Kirby’s original work until now, with Chris Samnee’s rendition from the critically acclaimed Thor: the Mighty Avenger. The brilliance of Kirby’s initial design (ie: the balance of mythical with science fiction) isn’t lost here, but there’s also an added layer of practicality and humanity. Without throwing out the old design entirely, Samnee has made Thor’s appearance seem more appropriate for a space god while holding on to the essential humanity of the character.
Marvel’s Thor, at his core, is a man of two worlds. He’s not just a mythic hero fighting Frost Giants, but also a person who’s fallen in love with mortals while not always understanding their world. Samnee’s interpretation makes Thor seem a bit less intimidating with a younger face (his hair falling in the way at times) and a more clothed body to make him seem less intimidating. The cape has become less Superman-esque and more of a traveler’s cloak (complete with hood), which makes him seem more like a transient. The helmet wings, are less ostentatious and royal, and gone are the pointed shoulders to emphasize his enormous build.
This Thor has traded a bit of the Kirby invincibility for some human vulnerability, and his costume reflects that. He is now covered with mail (likely taken from Olivier Coipel’s design), and even his chest piece has gone from a cloth tunic to an actual armored vest with buckles. His belt is also incorporated into the chest design, and now comes with a useful strap to hold his trademark hammer. Even the straps of his boots are more uneven, hailing from an older time. Another, albeit minor, change is his hair. While still sporting long golden locks, Thor has dropped the classic bangs and now has a neat little braid, which makes him seem ever so slightly more of a Viking, which I appreciate.
Overall, I think Samnee’s version of Thor is much more human without sacrificing the mythic qualities, which is perfect for the series’ story of a character who is basically pulled out of time.
And there you have it, some of my thoughts on superhero redesigns from here and there. See? Redesigns don’t always have to be bad, if you put a little work into it.
**P.S. For a whole blog about superhero redesigns, check out Project Rooftop!**
Source: dresdencodak
Portal gets an art nouveau style enhancement by Tumblr artist Arch4ngel. She created this print for Desert Bus For Hope’s upcoming “Child’s Play” auction in November. Keep checking their site for a chance to bid on this piece.
“The final version actually says “Aperture Science: We Do What We Must Because We Can” along the bottom section.” - Arch4ngel
Aperture Science by Arch4ngel (Tumblr) (Twitter)
Source: arch4ngel
The original Star Wars saga gets broken down into a lightsaber themed minimalist design by Tumblr artist / photographer Tom Cronin.
Original Saga’ Minimalist Poster by Tom Cronin (Flickr) (Facebook)
Via: designersof | dbsw
Source: designersof











































