Almost forgot: Have to mind pickpockets again. Home, sweet home.
On my way home! Just waiting for my flight. Love Changi airport! Free wifi, free theatre with personal speakers and comfy chairs! New shirt, too!
It’s-a me! Madrid!
Flavored #Yakult! Here come the dreams of you and me.
HELLO I AM IN SINGAPORE. First time out of the country. Got here yesterday. Such a nice country. People actually follow rules here!! Got to watch @TeganAndSara ! SOOOO GOOD. Went to Legoland, Malaysia today, too.
sosheepster replied to your photo: Nintendo DS XL?
Hahaha. Pokemon Black2/White2? o:
Yep! Playing on an emulator until I get my own 3DS.
Nintendo DS XL?
Throwback Thursday
Poster paint on 1/8 Illustration board , April 2007. Took me about 3 days.
This painting is based on Rivermaya’s song “Imposible”, particularly the version from Rivermaya’s Live and Acoustic album (video: http://www.youtube.com/watch?v=8mUo_6HI4MU )
It has the words “Look out!” painted on a corner at the back
Source: gabmadrid.com
Dual screen, finally! Been saving this wallpaper for this occasion.
Tangled comparisons - concept art to the final film.
Throwback Thursday
Poster paint on cardboard, April 2007
It was the summer before college. I was a new at painting and new at writing with Baybayin. My script was illegible, and I never thought poster paint needed water. The paint was from whatever was left of my final group art project from high school. It became my favorite color scheme ever since.
Resource sharing: a Design Basics module
This is a quickly-gathered list of topics and links to give a simple overview and some foundation of design. I originally shared this with my teammates, but I’m putting it here for anyone who might want to check the list out.
(This may not be the best list out there, but it is a quick overview or summary, if you wish, with the goal of pointing people towards the right direction.)
Design Basics
Intro to learning design - http://www.vanseodesign.com/web-design/learning-when-overwhelmed/
Design - Visual and interactive communication
http://nwrain.net/~tersiisky/design/design.html
Visual design elements
1. line
2. shape
3. color
a. hue - pure state (red/blue/green, etc.)
b. value - lightness or darkness
c. saturation - (intensity or chroma) brightness or dullness
- saturation levels for screen and print are different. i.e. what looks bright on Photoshop may not print at the same level of brightness
4. value (relative lightness or darkness) - adds volume, feeling, creates mood
5. texture - surface quality, roughness or smoothness
Design principles
1. unity
2. variety
3. emphasis
4. balance
5. scale
http://www.auburn.k12.ca.us/ev-cain/Teachers/Sarradet/Presentations/Art%20Principles.pdf
http://www.slideshare.net/mindartpower/principles-of-design-nf
http://markwmcginnis.wordpress.com/2010/10/09/design-the-parts-and-the-whole-chapter-11-unity-and-variety/
Gestalt theory
1. closure
2. continuance
3. similarity
4. proximity
5. alignment
(Read all here: http://daphne.palomar.edu/design/gestalt.html)
White Space
http://www.vanseodesign.com/web-design/whitespace/
http://boagworld.com/design/why-whitespace-matters/
Typography
http://ilovetypography.com/2008/04/04/on-choosing-type/
http://markboulton.co.uk/journal/five-simple-steps-to-better-typography-part-5
Grid systems
http://www.markboulton.co.uk/journal/five-simple-steps-to-designing-grid-systems-part-1
Aesthetics
http://www.vanseodesign.com/web-design/meaningful-design-aesthetics/
http://www.interaction-design.org/printerfriendly/encyclopedia/visual_aesthetics.html
http://www1.coe.neu.edu/~yilin/IE7315_2010/Paper%20Review%20Schedule/Design%20aesthetics%20principles%20of%20pleasure%20in%20design.pdf
Book: Why we love to hate everyday things
Great list, Camille! Thanks!
“The Loss of Others…” #filipino #grammar #balarila
hi guys! this is a comic i made for a final in my comics in literature class. we had to do a research paper on a topic we’d discussed in class and then accompany it with a comic with a relevant subject. my paper was about hyper-sexualization of women in comic books, but i decided to broaden it out here as well as personalize it and make myself the subject and discuss something i’ve been subjected to in the convention circuit and on the internet as well as thousands of other women, as well as give a cue to thought about how the comic book industry as well as the video game industry and even just media in general (all of which are male dominated) push such ridiculous pressures onto girls and women.
also, it feels kind of silly to have to add this since i hope it’s obvious, but i am very aware that there are men that don’t subscribe to this attitude, and am incredibly grateful that these issues are brought to light to people other than the ones that are subjected to it.
anyway haha i have literally been staring at this for 9 hours i don’t even know which direction is up anymore. thanks for reading!!!
(via yanyandf)
Source: thumbcramps
I did this so quickly. learned just today that 2 sexual assaults happened in my high school district while I was a sophomore… 2 years after they essentially taught us girls that if we got sexually assaulted, it was our fault. The principal tried to cover it up and the assaulter only got benched during the sport for a while. the victims got blamed and hurt by their peers. it’s what they were taught to do, anyways.
I feel too tired to move.









